Rift Beta Four Summary, Combat on a new Battlefield!
Rift Beta Four: 1/7/2011-1/10/2011
Rift Beta Four introduced several new key elements of the upcoming game Rift, set to be released on 3/1/2011. Among these new introductions were Warfronts, Soul Quests, increased levels, and two new zones including a dungeon a piece!
Warfronts are an optional PVP element where Guardians and Defiants fight over specific objectives, in an instanced area specific to that Warfront. Apparently, this option is available on both PVE and PVP servers, and therefore offers a usually PVE player some arena to try their build against other players or smash some skulls when the need arises.
Soul Quests allow players to plan out more diverse capabilities. Each player has three different souls by the time they complete the starting area, but until these quests were added, additional souls were very difficult to acquire. With this addition, players can add more souls, and abilities, as options that their character can pursue. A Mage, for example, can start out as an Elementalist/Stormcaller/Archon build and change it to any other soul combination, such as Warlock/Necromancer/Pyromancer, assuming he completes the quests to do so.
Beta Four also increased the player experience by increasing the Beta level from 20 to 27. Adding new levels, and therefore new abilities to the player mix. This was coupled with the introduction of the zones of Stonefield and Gloamwood, with their respective dungeons of Deepstrike Mines and Darkening Deeps.
Rift Beta Five goes live on 1/25/2011! If you do not already have a VIP Beta Key, you can get into Rift Betas by pre-purchasing the game from most sources, including Amazon and GameStop. These keys will allow you access to all Rift Betas and the prelaunch on 2/24/2011!
Rift Beta Five Summary will be available after Rift Beta Five has ended. Until then, we hope you have enjoyed Rift Beta Four Summary, and previous summaries. See you in Telara!